Architecture
Built cloud-to-edge, offline-first
Content and configuration flow from the console to screens in the field — and keep working when the network doesn’t.
The pipeline
From console to screen
Console
Web admin — operators, advertisers, venue partners.
Cloud API
Multi-tenant, RLS-isolated, audited.
Queue
Durable jobs decouple heavy work.
Media Worker
Transcode and quality-check media.
Storage
Durable object storage for assets.
CDN
Fast, global asset delivery.
Android Players
Offline-first edge runtime, local cache.
TV Screens
What your audience sees.
Offline-first: players keep serving from local cache and reconcile the moment they reconnect.
Principles
What every decision is measured against
Offline-first
Players cache locally and reconcile on reconnect — playback never stops.
Multi-tenant isolation
Row-level security separates every tenant’s data by construction.
Verified OTA
Updates roll out in stages, verify integrity, and roll back on failure.
Auditable
Every meaningful action is recorded to an immutable trail.
Get started
See the platform in action
We’ll walk your team through the architecture and a live deployment.